You'll also want to max out your ability to teleport between panels on the game map, a clever function that's vital to racking up truly huge combos, enabling you to warp out of dead ends or empty rooms and right back into the heart of the action. You'll want to extend the time it takes between kills for your combo counter to reset, max out how much health drops from each dead enemy – once you've crossed the magic five consecutive kills barrier – and ensure that the layers of shielding you accrue as your streak builds can take as much damage as possible before breaking and leaving you open to combo-nullifying hits. You'll obviously look to level up your health pool and offensive capabilities early doors but you'll also need to balance these concerns with upgrading aspects of your skill tree that help keep your all-important combos alive. Unlocking the right skills is essential to early success here. This is very much a combo-centric affair that wants to push you not just to survive as you make way through its levels but to do so quickly and stylishly as racking up bigger combos nets you bigger rewards – not just more XP but health drops and defensive upgrades that help keep Fury alive as he leaps, dashes, stomps and triple jumps around the screen, blowing everything that crosses his path to bloody pieces. It's in the unlocking of these skills that Fury Unleashed derives most of its depth. Gold, the in-game currency, will allow you purchase various equipment while the black "ink" is absorbed into your XP, gaining you upgrade points with which to unlock branches of Fury's skill tree as you go. As you blast through levels here enemies will drop a mixture of black and gold orbs. It's an unexpectedly fun and fully fleshed-out backstory that takes a few surprising twists and turns along the way and is beautifully intertwined with the gameplay, each mission taking the shape of a comic book spread with procedurally generated panels that you'll need to explore fully in order to max out your weaponry, discover armour upgrades and reach its climactic boss battle ending.Ĭaptured on Nintendo Switch (Handheld/Undocked)įans of Dead Cells will immediately feel at home with the ebb and flow of the gameplay here, making repeated sorties through brutally tough levels, grabbing what weapon upgrades, boons and boosts you can as you go and inevitably dying, dying and dying again – restarting the whole thing from square one each time with only the persistent nature of your character's skill tree and expanding arsenal of weapons with which to begin each run to keep you sane. It's up to you to blast through three main missions – with a fourth unlocked once you've murdered your way through these – in an effort to prove to your disenchanted creator that this action star's still got what it takes to entertain the masses. You assume the role of Fury, a no-nonsense action hero whose creator is having serious doubts about the future of his long-running Fury Unleashed franchise he's a disillusioned artist in a world that's lost interest in his comic's signature brand of '90s ultra-violence. Its combo-driven action is fast, frantic and brutally tough stuff – a frenzied explosion of lasers, rockets, exotic alien technology and Metal Slug-esque machinery – that's backed up by slick controls, satisfyingly expansive traversal and a ton of completely OTT weaponry with which to dispose of the various jungle nasties, sci-fi Nazis and telekinetic aliens that stand in your way as you leap and bound – in solo or co-op mode – through its comic book levels. Awesome Games' Fury Unleashed combines the ruthlessly addictive gameplay loops of the likes of Dead Cells and Enter the Gungeon with old-school, run-and-gun action platforming in the vein of the classic Contra series, resulting in one of the very best examples of the roguelite genre that's currently available on Nintendo Switch.
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